Reznikov – western media about the “slow” counteroffensive: This is war, not a computer game
Reznikov – western media about the “slow” counteroffensive: This is war, not a computer game

Reznikov – western media about the “slow” counteroffensive: This is war, not a computer game

The Ukrainian counteroffensive lags behind the graphics but is according to plan. Minister of Defense Oleksiy Reznikov stated this in an interview with CNN over the weekend in Kyiv, emphasizing that the offensive operation is not a computer game.

Reznikov acknowledged that the Defense Forces’ counteroffensive lags behind the graphics but stated that he is “not worried” because the operation is proceeding according to plan. The notion that every counteroffensive should be swift is considered by the minister as a “misconception.”

The head of the defense department listed several reasons why the counteroffensive may be slower than anticipated. Among them are ammunition, artillery shells, and artillery systems.

“This is a matter of air defense. The issue is that we also have a very long frontline. And there is a large number of enemies against us. So, it’s war, not a computer game,” said the Minister of Defense.

He emphasized that Ukrainian generals and commanders see the real situation on the battlefield, and the main value for Ukraine is the lives of soldiers.

Reznikov also reported that the advancement of the Armed Forces of Ukraine in the south has been slowed down in many ways due to complex minefields set up by Russian forces. The minister noted that Ukrainian forces had to manually clear paths through the fields.

“We need to use our soldiers and sappers very slowly and carefully prepare corridors for the actual offensive movement,” said Reznikov, adding that this activity in different places will confuse the Russians about Ukraine’s main direction.

In the CNN interview, Reznikov also expressed confidence that Ukraine will win the war by next summer: https://www.zatuschok.com/8625/

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